Education & Workshops

Make learning an experience.

Students learn by doing - not by watching slides. Create interactive scavenger hunt experiences for school trips, onboarding and workshops.

Why active learning works

Any age, any level

From primary school to adult education - challenges scale to your audience. A ten-year-old and a workshop participant can both have a great time with the same platform.

No special kit needed

Students use their own phone. Works in a classroom, a museum, a city square or a forest. No tablets, no printed worksheets, no technical setup required.

Teacher stays in control

Monitor who has completed what, what has been submitted and who might need a nudge - all from your own device, in real time.

Collaboration built in

Teams tackle challenges together. Discussion and peer learning happen naturally - without anyone having to force it.

Every challenge type, built for learning

Mix challenge types to match your learning objectives - whether you are teaching history in the city, science in the field or running a professional workshop.

Photo challenges

Students document, observe and interpret. Recreate a diagram from real life, find something that represents a historical period, or photograph evidence for a science task. AI Jury reviews each submission automatically - no manual grading pile.

GPS & location challenges

Challenges that only unlock when students arrive on-site. Perfect for structured city tours, museum routes and campus orientations - they have to be there to do it, which keeps the group moving forward.

Quiz & knowledge questions

Check understanding on the spot. Multiple choice, open questions or quick knowledge checks between physical tasks. Immediate feedback keeps the learning loop tight and shows you what landed.

Video challenges

Ask students to explain what they just learned in 30 seconds. Articulating something in your own words locks it in far better than passively reading about it - and the results are always worth watching back.

9:41
Challenges
50 pts
Spot Something from Roman Times
25 pts
Who Built This in 1642?
75 pts

Reach the East Wing

0.2km
100 pts

Team Photo with the Exhibit

18 min left
40 pts
Name 3 Things You Learned

Works across every learning format

From primary school field trips to professional development workshops - HuntHopper adapts to your audience and your goals.

School field trips

Turn a museum visit, city trip or nature walk into a structured discovery mission. Students complete challenges at each stop and submit photo evidence - the teacher monitors live progress from the sideline without having to run between groups.

Campus orientation

Help first-year students discover buildings, facilities and campus resources through a guided hunt. A practical introduction that removes first-week anxiety without anyone having to run a tour.

Workshops & training days

Add an active component to a workshop or training day. Photo and quiz challenges reinforce key takeaways and anchor learning in the real environment - no extra materials needed.

Tools that work as hard as you do

Less setup work for educators, more active engagement for students - from the first challenge to the final leaderboard.

AI Jury

Photo and video submissions are reviewed and scored automatically. Run a field trip with 30 students submitting photo evidence without reviewing a single image by hand - and override any decision in one click if needed.

AI Jury dashboard

Track progress in real time

See who has completed which challenges live. Spot students who are falling behind and send a nudge before the session ends - without having to physically check on every group.

Progress dashboard

Set up teams your way

Pre-assign students to teams before the session, or let them form their own groups. Mix classes or ability levels for new connections - or keep existing groups together if that works better.

Team management

Activity timeline

Watch a live feed of photos, videos and completed challenges as they come in. Put it on a screen during the debrief and let students see each other's submissions - always a good conversation starter.

Activity timeline feed

Scheduling & automations

Schedule a game to launch automatically on the day of a field trip or at the start of a workshop. Set it up in advance and it starts itself - no scrambling on the day.

Scheduling interface

AI Challenge generator

Describe the location, topic or learning objective and the AI builds a ready-to-play challenge set for you. Useful when you are preparing a new trip or adapting for a different age group.

AI challenge generator

Questions about HuntHopper for education

Is this suitable for primary school children? +
Yes. Keep challenges simple and visual for younger age groups - photo tasks and GPS check-ins work especially well. Teachers set up the game in advance and children just follow along on their screen. The platform has been used with students from age 8 upwards.
Do students need an account or app to join? +
HuntHopper is available as a native app on the App Store and Google Play. No account is required - students join via a shared link or QR code. If your school restricts app installs, the web app works in any mobile browser without downloading anything.
Can a teacher monitor the whole group in real time? +
Yes. The progress dashboard shows completed challenges, submitted photos and team scores live. You can follow the entire group from your own device without being physically present at every location.
How long does it take to build a challenge set for a field trip? +
Most educators have a working game ready in under an hour. The AI challenge generator can help speed things up - describe the location or topic and it builds a starting set for you. Once you have a game that works, duplicating it for the next class takes a few minutes.
Can I run the same game for multiple classes or groups? +
Yes. Duplicate a game and run it as many times as you need, for as many groups as you want. Each run is fully separate - students only see the live session they are part of.
Does it work in locations with limited internet, like museums or forests? +
Photo and quiz tasks need a basic mobile data connection to submit. GPS challenges use the phone's built-in location sensor - no internet required to check in at a specific spot. For very remote locations we recommend testing the connection beforehand.

Make your next lesson one they remember.

Free to start. No technical setup required.